Seven Reasons for WebRTC Server-Side Media Processing
WebRTC is a powerful technology that allows developers to more simply add real-time communications to their application and services by leveraging the browser. But will the browser be enough to enable real-time communications for every application and use-case?
To answer these questions, leading blogger at BlogGeek.me and WebRTC spokesman, Tsahi Levent-Levi, developed a whitepaper outlining the Seven Reasons for WebRTC Server-Side Media Processing. In this paper you will learn about the role of server-side media processing in WebRTC including:
- Multi-point audio and video architectures
- When it makes sense to transcode
- The different kinds of interworking
- Client-side vs. server-side processing
- Typical use-cases that require media servers
Tsahi’s extensive work in WebRTC, long history developing media processing technologies, and extensive real-time communications expertise allows him to provide unique insights on how to address many of the real-world challenges WebRTC implementers need to build successful applications and services.